I am a concept artist and illustrator specialising in environments and background art, although I am always interested in tackling something new.
Previously I have worked in architecture, photography, graphic design, the fine arts and even dabbled in creative coding, all used to expand my overall visual knowledge and greater skill-sets.
My work recently, has led towards experimenting more with 3D softwares and techniques to expand the range of what I can create and also improve my workflow. Currently I am studying narrative storytelling and cinematic design for film alongside research into cinematography.
What interests me most is world building and the level of detail that is required to develop a believable facade and create a sense of atmosphere. I like to focus on the feel of a piece and what it can connote alongside characterising a physical space.