Charlotte Higton

Hello, I am a 3D Artist, Generalist and Animator. I work mainly in Autodesk Maya and Cinema 4D but I am also proficient in multiple software. I am competent at modelling, rigging, texturing and animation.

After my first encounter with 3D two years ago I realised 3D animation was the path I was to embark. With this newfound passion I have been driven to learn all aspects of 3D and made the decision to become a Generalist.

I am constantly seeking new and intuitive ways to expand my knowledge and skillset, this enables me to illustrate a broad range of styles with my 3D art and also facilitates my need to undertake new and exciting challenges!

When I am not straining my eyes working away on the computer, I spend my free time straining my eyes playing video games such as The Legend of Zelda, Gears of War and the Witcher 3. Video games are probably the biggest influence in my pursuit to become a 3D artist. I have been an avid gamer since I have been able to support my own neck as a baby.

AI Charlotte Higton Showreel 2017 goat still robot holidays snap robot thin sage Skull_02

Animation students 2017

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